| Author |
Message |
|
phazmatis
Global Idiot
Joined: March 10th, 2009, 11:33 pm Posts: 55 Location: In your base
|
 Your map has been sunk
Morkul seems to have major problems when I compile it. I removed autosolid from all the models and that didn't help...
_________________
Phazardous
|
| August 7th, 2009, 5:01 pm |
|
 |
|
Jack The Ripper
Joined: February 10th, 2009, 1:42 am Posts: 33 Location: Apex Custom title: Brutal
|
 Re: Your map has been sunk
Morkul is still around?
_________________
|
| August 8th, 2009, 5:38 pm |
|
 |
|
Kallikrates Koios
Inbound Anomalous
Joined: January 25th, 2009, 6:58 am Posts: 151 Location: Geogia, United States of America Custom title: My cup runneth over!
|
 Re: Your map has been sunk
what is this i dont even
But seriously, what is "Morkul"?
_________________ A reach for infinity. You can never reach the top, but you can always get farther from the bottom.
|
| August 8th, 2009, 8:12 pm |
|
 |
|
phazmatis
Global Idiot
Joined: March 10th, 2009, 11:33 pm Posts: 55 Location: In your base
|
 Re: Your map has been sunk
That is what I do even!
Okay actually it's a map NAB and... I'm assuming Jack the Ripper were working on and NAB plans on getting back to work on it sometime and I took a look at it.
And it dun werk. =(
_________________
Phazardous
|
| August 9th, 2009, 3:58 am |
|
 |
|
Jack The Ripper
Joined: February 10th, 2009, 1:42 am Posts: 33 Location: Apex Custom title: Brutal
|
 Re: Your map has been sunk
Ya, it was my map first...I did the whole above ground part, NAB did the caves and the sky. I haven't even seen it in MONTHS
_________________
|
| August 9th, 2009, 9:44 pm |
|
 |
|
phazmatis
Global Idiot
Joined: March 10th, 2009, 11:33 pm Posts: 55 Location: In your base
|
 Re: Your map has been sunk
It's a MESS man, I don't know what you thought NAB was going to do but he made it into an awful mess!!!
I'm joking, it actually looks quite good. The tunnels are bewilderingly complex, and they probably need some landmarks so that people don't get lost.
_________________
Phazardous
|
| August 9th, 2009, 11:39 pm |
|
 |
|
Jack The Ripper
Joined: February 10th, 2009, 1:42 am Posts: 33 Location: Apex Custom title: Brutal
|
 Re: Your map has been sunk
Si
I'm really interested in how it's gonna turn out
_________________
|
| August 10th, 2009, 11:13 am |
|
 |
|
NAB622
Idiot Elite
Joined: January 26th, 2009, 6:35 pm Posts: 207 Location: I'm smart! I LAMINATED my box! Custom title: =D
|
 Re: Your map has been sunk
XD
It needs compiled with -notjunc, and I think a few other options. It compiles fine for me, so I'll have to get with you on that. The problem I was having was that the autosolid models were messing up the in-game physics.
_________________


The early bird doesn't get the worm if the late bird stays up and gets in line first.
|
| August 11th, 2009, 8:54 pm |
|
 |
|
phazmatis
Global Idiot
Joined: March 10th, 2009, 11:33 pm Posts: 55 Location: In your base
|
 Re: Your map has been sunk
Hmm still no luck. Oh well, I need to get to work on my map anyway...
_________________
Phazardous
|
| August 15th, 2009, 1:15 am |
|
|